First COD game to slow player movement based on the primary and secondary weapon. For example, if you are holding a pistol, but have an LMG as secondary, you will run slower with the pistol than you would if you were not carrying the LMG.
Co-op | PvP | Favorites |
Campaign and Spec Ops (linear survival) does not support co-op system link. Multiplayer has no bots. | Supports 18 players. Modes are Free-for-all, Team Deathmatch, Search and Destroy, Sabotage, Domination, Headquarters, Capture the Flag, Demolition, Kill Confirmed, Team Defender, Drop Zone, Team Juggernaut, Juggernaut, Gun Game, Infected, and One in the Chamber. Maps are Seatown, Dome, Arkaden, Bakaara, Resistance, Downturn, Bootleg, Carbon, Hardhat, Lockdown, Village, Fallen, Outpost, Interchange, Underground, Mission, Erosion, Aground, and Terminal. | Warm Up: 6v6 Team Deathmatch (Competition Mode Enabled, Perks and Proficiencies Disabled, Custom Classes Disabled) on Bakaara, Lockdown, or Terminal 6v6 Dropzone (Competition Mode Enabled, Perks and Proficiencies Disabled, Custom Classes Disabled, 3rd Person Enabled) on Bakaara, Lockdown, or Terminal Bracket Qualification (Top 8 Advance): 12 player Free-For-All (Competition Mode Enabled, Pre-Match Timer 15 Seconds, Time Limit Unlimited, Number of Lives 5 Lives, Perks and Proficiencies Disabled, Custom Classes Disabled) on Dome or Hardhat. Bracket Tournament: 1v1 Team Deathmatch (Competition Mode Enabled, Pre-Match Timer 15 Seconds, Time Limit Unlimited, Number of Lives 5 Lives, Perks and Proficiencies Disabled, Custom Classes Disabled) on Erosion or Aground |
Release Date | Developer |
November 8, 2011 | Infinity Ward |




